The levels are well-designed, although the gameplay does get repetitive as each new level is basically the same as the last one: just another arena with hidden passages or interesting terrain like Descent. Choosing the wingmen is crucial to winning the game: you will almost certainly die if you try to go it alone. Dead Reckoning also offers a more sophisticated gameplay than Cylindrix: in addition to the simple arena combat, you can now select two wingmen as well as their ships to help fight the enemies. Even the plot is simple and virtually negligible, although it does exist for anyone who cares about this sort of thing in an action game ) Visually, Dead Reckoning is a giant leap above Cylindrix: the images of the aliens and their ships are weird and wonderful, with excellent detail and shading. Similar to Cylindrix, Dead Reckoning is a “pure” arcade shooter: there is nothing to distract you from the shoot-everything-in-sight gameplay. Dead Reckoning is a significant update of Goldtree’s 1996 underdog Cylindrix, a fun 360-degree, 3D action game set in a cyberpunk-ish universe.
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